03-01-2007, 08:40 AM
Sprite Selection
This was done %100 by Pando
You get to select any sprite of your desire at New Character.
This is just a simple modification, a little bittle this and a little bit of that :wink:
In lblDown (code) add
(For 32x64 Sprites, CHALLENGE! - Change to 32x32)
In lblUp (Code you f'in noob [b]
This was done %100 by Pando
You get to select any sprite of your desire at New Character.
This is just a simple modification, a little bittle this and a little bit of that :wink:
- First lets setup our controls - frmNewChar
picSpriteLoader - AutoRedraw AutoResize Visible False
lblDown with caption of ""
txtSprite with text of "0" Visible False
picSprite
tmrSprite Interval 1
In lblDown (code) add
(For 32x64 Sprites, CHALLENGE! - Change to 32x32)
Code:
Dim Cap As Integer
Cap = txtSprite.Text
If txtSprite.Text = "2" Then
txtSprite.Text = "0"
ElseIf txtSprite.Text = "0" Then
Else
txtSprite.Text = Cap - 2
End If
In lblUp (Code you f'in noob [b]