MirageMUD is an open-source family of engines for creating multiplayer text-based games.
Explore VersionsThe original MirageMUD engine written in Visual Basic 6. Built for retro text-based MUD gameplay and Windows environments. Compact, fast, and user-friendly.
A modern rework of MirageMUD written in C# using WPF. Includes advanced editors for game content, better modularity, and cleaner code structure. Ideal for Windows desktop development.
Currently in development, MirageMUD 3 is a powerful browser-first engine written in C# using Blazor Server and ASP.NET Core. It will support large-scale MUDs, full web hosting, real-time player interaction, and content management tools — all within a modern, scalable architecture.
This version is not yet publicly available.
View the Development RoadmapLive updates from MirageMUD and MirageMUD2 development.