Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
sprites tranprency
#1
how do i change the transparent colour for the sprites ?

it doesent seem to be like the elysium source

im using the Mirage build 1
Reply
#2
set the rgb long value of key.low and key,high (they should be the same values) in moddirectx.
Reply
#3
Or steal... erm... I think it's called something like 'GetMaskColour' which gets the colour of the pixel at 1x1 on the .bmp and uses that.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#4
steal thsi from where ?
Reply
#5
There is a tut around somewhere, either here or the old forums, for doing this.
Reply
#6
"It doesn't seem to be like Elysium Source"

...

Mhhh... where should we go look for it :roll:
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#7
i haev no idea were to look ?
Reply
#8
Maybe in the module with all the directX stuff in?
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)