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sprites tranprency - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Resources (https://mirage-engine.uk/forums/forumdisplay.php?fid=49) +---- Thread: sprites tranprency (/showthread.php?tid=410) |
sprites tranprency - Fabzy - 15-11-2006 how do i change the transparent colour for the sprites ? it doesent seem to be like the elysium source im using the Mirage build 1 - Misunderstood - 15-11-2006 set the rgb long value of key.low and key,high (they should be the same values) in moddirectx. - Robin - 15-11-2006 Or steal... erm... I think it's called something like 'GetMaskColour' which gets the colour of the pixel at 1x1 on the .bmp and uses that. - Fabzy - 15-11-2006 steal thsi from where ? - Matt - 15-11-2006 There is a tut around somewhere, either here or the old forums, for doing this. - Robin - 15-11-2006 "It doesn't seem to be like Elysium Source" ... Mhhh... where should we go look for it :roll: - Fabzy - 15-11-2006 i haev no idea were to look ? - Robin - 15-11-2006 Maybe in the module with all the directX stuff in? |