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Dx8 Engine Demo
#1
Quick demo of the latest version of Essence.

THIS IS BY NO MEANS COMPLETE. IM JUST RELEASING IT COZ AYDAN IS A WHINY LITTLE WELSHMAN

I got bored programming in the GUI so it will be a while before release, but it's plodding along.

I wouldn't start making a game with this unless you're prepared to do a lot of coding yourself, including sorting out the map system which is a bit raped atm.

Or you can begin developing with this and just rip stuff from my proper release of essence.

:3

Main Features:

Dx8, obv.
Dynamic Sizes maps.
Awesomeness.

Download:
http://www.pwnz.co.uk/downloads/dx8.rar

Forum thread:
http://www.pwnz.co.uk/forums.php?m=posts...ast#bottom
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#2
LMFAO!

VICTORY IS MINE! XD
Reply
#3
Yeah, someone kindly pointed out that the Register menu doesn't work.

Either use my account or just manually make the .ini.

User: Robin
Pass: Robin
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#4
It's kinda sloppy and pretty slow.
Reply
#5
So's Mirage xD

And as I said, it's a very rough demo of what's to come. More a proof of concept than anything.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#6
*shrugs*

I won't be using Essence when it comes out. Lol.
Reply
#7
Cool. That's pretty much like me saying I wont be playing Diablo 3 because I don't like the logo.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#8
No it's not. O.o

Your code is sloppy and slow. That has nothing to do with the logo. Lol.
Reply
#9
Perfekt Wrote:No it's not. O.o

Your code is sloppy and slow. That has nothing to do with the logo. Lol.

l2read?

Robin Wrote:including sorting out the map system which is a bit raped atm.

I know my code is slow. It's obviously just been mashed together quickly so that I could get a working system before working on optimising it.

You should know more than anyone that there's no point optimising something unless it actually works.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#10
Yeah. That's how I code as well. I just don't see a point for several different subs for the DX8. Isn't there an easier/faster way to do it?
Reply
#11
It's just me trying different methods out o.O
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#12
I tried it and I can't get passed "Robin Perris Production"

Tongue. I can faintly see log in, register, and exit..but I can't click
Reply
#13
Run the compiled version or fix the bug in the source Tongue
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#14
Dave Wrote:All of robin's code is sloppy Smile


Matt, you sure don't use a lot of things for stupid reasons (ie. license, logo)

Very childish.

Wtf? Who said something about a logo?

Good god you people are retarded. I said I wouldn't use it cause it's sloppy and slow.

*shakes head*

Robin said me not using the code because it's sloppy and slow is like him not playing Diablo 3, because he don't like the logo.

Wow.
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