31-08-2007, 12:36 PM
This is the first created map for k2h, this one will be used in the game:
![[Image: real1ir2.png]](http://img53.imageshack.us/img53/559/real1ir2.png)
Im so proud of myself.
![[Image: real1ir2.png]](http://img53.imageshack.us/img53/559/real1ir2.png)
Im so proud of myself.
First Map Ever
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31-08-2007, 12:36 PM
This is the first created map for k2h, this one will be used in the game:
![]() Im so proud of myself.
31-08-2007, 12:58 PM
It's good. But the walls are too thin, and it looks like the front and back walls are just lying on the ground. Maybe add a bit of depth to the front/back walls, and widen the side walls?
31-08-2007, 01:07 PM
Good points, but I will leave it like that for now. I will probably go through everything after the final and fix such things.
This is how the edges of the world will look: A lot of water around the whole world ![]() ![]()
31-08-2007, 01:08 PM
That's a good idea. Again, another suggestion.
Blend the two water tiles as a separate tile. Then use that between the two. Will look better.
31-08-2007, 01:10 PM
Yeah, might do that so it doesnt change in so bright colors.
31-08-2007, 01:14 PM
Yet another simple screenshot:
![]()
31-08-2007, 01:19 PM
Not bad.
The respawn button, is that to resync yourself with the map? If so, I'd change that to resync, before players think they're always dead or something.. xD
31-08-2007, 01:23 PM
Dave Wrote:very square.Well water tends to be square, I might pixel a few more tiles so the water wont go in a straight line. Perfekt Wrote:Not bad.The respawn button was just a quick add to the beta, I will make a nice button and perhaps name it resync.
31-08-2007, 01:26 PM
I'd put it in an options menu or something.
Water isn't square. Water is what ever shape the world around it is. If it's a round island, the water is round. ^_^ Pour a glass of water. It's the shape of the glass. Put it on the ground, it's the same of the ground, put it in a box, it's square. ![]()
31-08-2007, 01:37 PM
Lets skip the water for now
![]() ![]()
31-08-2007, 01:38 PM
Houses are not long/deep enough. That's the only thing I see wrong with it.
31-08-2007, 01:42 PM
Perfekt Wrote:Houses are not long/deep enough. That's the only thing I see wrong with it.Would you like to elaborate on that? *Can I use elaborate as explain in that sentence?
31-08-2007, 01:48 PM
No offense William, but the people who were mapping in the Beta seemed to do a better job >_>
Quote:Robin:
31-08-2007, 01:56 PM
So you refer to the roof, you want it wider.. Could work.
And robin, thats because you have no taste in real work, and probably because the maps isn't fully finished yet.
31-08-2007, 02:01 PM
William Wrote:So you refer to the roof, you want it wider.. Could work. Aww, if you're gonna dismiss my views you could have not pushed me down so hard :( Quote:Robin:
31-08-2007, 02:07 PM
Okay :? Well anyway, I have to do all my maps on my own or everything will be totaly messed up. I might not map good enough for you, but at least I use my tiles as they where created to be used. And thats what matters to me.
31-08-2007, 02:09 PM
William Wrote:Okay :? Well anyway, I have to do all my maps on my own or everything will be totaly messed up. I might not map good enough for you, but at least I use my tiles as they where created to be used. And thats what matters to me. True. The roof is too short. The house looks like the player could lay down next to it and be as long as it. xD
31-08-2007, 02:15 PM
Okay, I see what you mean. Might look into that later.
I'd bet Robin likes this screenshot: ![]()
31-08-2007, 03:37 PM
Check this, Im napping
![]() ![]()
31-08-2007, 07:13 PM
You see how thick those walls are, yet how thin they are on the first map? They need to be like that. ^_^
31-08-2007, 07:21 PM
Perfekt Wrote:You see how thick those walls are, yet how thin they are on the first map? They need to be like that. ^_^This is underground, they need to be thick to support the preassure ![]() But yeah I know what you mean, 1 day I might have enough energy to actually fix it.
31-08-2007, 07:42 PM
William Wrote:Perfekt Wrote:You see how thick those walls are, yet how thin they are on the first map? They need to be like that. ^_^This is underground, they need to be thick to support the preassure You don't need to fix anything... Your houses have really thick walls when you look inside, but outside they're thin. Just map them fatter. Quote:Robin:
31-08-2007, 07:52 PM
Robin Wrote:We where talking about the castle walls outside. From the first pic.William Wrote:Perfekt Wrote:You see how thick those walls are, yet how thin they are on the first map? They need to be like that. ^_^This is underground, they need to be thick to support the preassure
31-08-2007, 11:58 PM
I know.
Just use the other inside tile and just split the castle wall tile in half >_> Quote:Robin:
02-09-2007, 01:48 PM
I like them.. They look insane.. Only thing i'd say would be that the white house you showed on the first page didnt look like it belonged.. I dont know.. Might've been just me.. But yeah, other than that it looks sweets..
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