Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bug When Using 32 x 64's
#1
I get a Runtime Error - 9, subscript out of range when I use 32 x 64 rxmp sprites, im using the 3.79 version.
The only sprites that seem to work are the default ones. I used the image splitter to split them nicely but I still get the error, help please?
Reply
#2
What else do you need to know so that I can maybe give you a bit of an idea ?
Im looking at the old 32 x 64 Sprites Tutorial to see if I can use it to fix this error.
Reply
#3
Ciao Wrote:What else do you need to know so that I can maybe give you a bit of an idea ?
Im looking at the old 32 x 64 Sprites Tutorial to see if I can use it to fix this error.

If its an old tutorial and your using a new engine, its probably going to give you an error.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)