Mirage Source
Bug When Using 32 x 64's - Printable Version

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Bug When Using 32 x 64's - Ciao - 03-08-2009

I get a Runtime Error - 9, subscript out of range when I use 32 x 64 rxmp sprites, im using the 3.79 version.
The only sprites that seem to work are the default ones. I used the image splitter to split them nicely but I still get the error, help please?


Re: Bug When Using 32 x 64's - Ciao - 03-08-2009

What else do you need to know so that I can maybe give you a bit of an idea ?
Im looking at the old 32 x 64 Sprites Tutorial to see if I can use it to fix this error.


Re: Bug When Using 32 x 64's - jsventor - 04-08-2009

Ciao Wrote:What else do you need to know so that I can maybe give you a bit of an idea ?
Im looking at the old 32 x 64 Sprites Tutorial to see if I can use it to fix this error.

If its an old tutorial and your using a new engine, its probably going to give you an error.