27-02-2007, 08:50 PM
CAnnon BAll
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27-02-2007, 09:01 PM
Neither of them appears to be 3d.
nr1.
27-02-2007, 09:06 PM
don't wana be rude, but they can be a lot better
27-02-2007, 09:11 PM
no no no please be rude, i made that in like 5 mins and i was just wondering...
27-02-2007, 09:22 PM
zocheyado Wrote:no no no please be rude, i made that in like 5 mins and i was just wondering...1. Cannonballs are consistant in texture; even in earlier times. If you look at a picture you'll see that a) the cannonball is smooth or b) it has a consistent pattern or texture. 2. A small (very very small) crack or two would be okay but if a cannonball was cracking, such as in your photos, before it was even it shot it would break when it actually was fired from a cannon. =P 3. Choose 1 light source not 10. 4. No outer glow (unless it's the shadow) 5. Resize the photo to your actual game's sprites.
27-02-2007, 09:58 PM
thanks
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01-03-2007, 01:24 AM
You want rude? Its fucking horrible!
Just playing! Its nice. What did you create it in? ps?
01-03-2007, 04:20 AM
adobe =/
01-03-2007, 04:24 PM
Adobe what?
PS? IR? Premiere!? Quote:Robin:
01-03-2007, 05:57 PM
PS
03-03-2007, 01:16 AM
I dont see what some of the effects are supposed to be... also you have textures that go off the cannonballs on the white that doesnt make sense
03-03-2007, 02:44 PM
halla Wrote:I dont see what some of the effects are supposed to be... also you have textures that go off the cannonballs on the white that doesnt make sense
03-03-2007, 08:05 PM
Just use this lol.
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