Mirage Source
CAnnon BAll - Printable Version

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CAnnon BAll - zocheyado - 27-02-2007

1

[Image: musketball2ye6.jpg]

2
[Image: musketballpd4.jpg]

witch do yall like more?


- William - 27-02-2007

Neither of them appears to be 3d.

nr1.


- Ramsey - 27-02-2007

don't wana be rude, but they can be a lot better


- zocheyado - 27-02-2007

no no no please be rude, i made that in like 5 mins and i was just wondering...


- Cruzn - 27-02-2007

zocheyado Wrote:no no no please be rude, i made that in like 5 mins and i was just wondering...
1. Cannonballs are consistant in texture; even in earlier times. If you look at a picture you'll see that a) the cannonball is smooth or b) it has a consistent pattern or texture.
2. A small (very very small) crack or two would be okay but if a cannonball was cracking, such as in your photos, before it was even it shot it would break when it actually was fired from a cannon. =P
3. Choose 1 light source not 10.
4. No outer glow (unless it's the shadow)
5. Resize the photo to your actual game's sprites.


- zocheyado - 27-02-2007

thanks Smile


- Tony - 01-03-2007

You want rude? Its fucking horrible!
Just playing! Its nice. What did you create it in? ps?


- zocheyado - 01-03-2007

adobe =/


- Robin - 01-03-2007

Adobe what?
PS?
IR?
Premiere!?


- zocheyado - 01-03-2007

PS


- halla - 03-03-2007

I dont see what some of the effects are supposed to be... also you have textures that go off the cannonballs on the white that doesnt make sense


- NaMz - 03-03-2007

halla Wrote:I dont see what some of the effects are supposed to be... also you have textures that go off the cannonballs on the white that doesnt make sense



- Aleano - 03-03-2007

Just use this lol.

[Image: 2004_4378.JPG]