02-06-2009, 01:26 AM
Here I am trying to create my own D3D engine.. Ive just started to learn it. Isnt much hard at the moment.
Using timeGetTime since its said to have the highest resolution of all the other timers. I rendered a 32x32 box w00t
Using timeGetTime since its said to have the highest resolution of all the other timers. I rendered a 32x32 box w00t
![[Image: screenshot1.png?t=1243905956]](http://i725.photobucket.com/albums/ww260/dougsapug/screenshot1.png?t=1243905956)