20-09-2008, 04:43 AM
I think you are 100% correct.
Why don't you want to share your stuff?
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20-09-2008, 04:43 AM
I think you are 100% correct.
20-09-2008, 10:01 AM
Rofl. Release all your code as public domain, like me.
Means people can do whatever the fuck they want with it, and you have no ties to it. Might seem like people can just rip off your game, but if they're taking your code in the first place, you know deep down that there game won't be half as good as yours. Quote:Robin:
20-09-2008, 04:51 PM
A lot of the time, I don't release code, I create because it's so n00bish, I'll probably get made fun of, and others probably won't use it.
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20-09-2008, 04:54 PM
Lea Wrote:I get asked for help with things quite often. One thing that really bugs me is when people refuse to post ideas or source code on the forums for help. Poor Lea, having troubble with the noobs again XD Robin Wrote:Might seem like people can just rip off your game, but if they're taking your code in the first place, you know deep down that there game won't be half as good as yours. And you know your source inside and out, they dont. Which means you could have hella fun ![]()
20-09-2008, 05:13 PM
Nean Wrote:A lot of the time, I don't release code, I create because it's so n00bish, I'll probably get made fun of, and others probably won't use it.You will not be made fun of.
20-09-2008, 07:43 PM
William Wrote:i really havent seen anyone get made of for nooby codeNean Wrote:A lot of the time, I don't release code, I create because it's so n00bish, I'll probably get made fun of, and others probably won't use it.You will not be made fun of.
20-09-2008, 08:13 PM
DFA Wrote:Robin is the only one here who will make fun of you Makes sense.
20-09-2008, 08:22 PM
I don't make fun of people for not knowing how to code. If you act like a retard, or just don't try and learn then I'll dislike you, but never make fun.
Quote:Robin:
24-09-2008, 10:34 PM
Look what happened when Konfuze source code was released.
24-09-2008, 11:05 PM
I'ma be releasing my n00b tuts, that I developed when I was first beginning. The code isn't great, and the ideas are usually rips, but they work.
25-09-2008, 12:11 AM
GameBoy Wrote:Look what happened when Konfuze source code was released. Lea's not telling everyone to post their game's source. Just saying that we can't tell you whats wrong if all you're gonna post is a parse from a packet.
25-09-2008, 12:28 AM
What happened when Konfuze was released?
25-09-2008, 12:51 AM
Y2K happened.
25-09-2008, 04:16 AM
Dugor Wrote:What happened when Konfuze was released? The dawn of a million different engines.
25-09-2008, 05:19 AM
Ugly things happened.
25-09-2008, 11:44 AM
Gas consumption rose 30% while real vb6 game developers simultaneously tried to light themselves on fire.
25-09-2008, 12:20 PM
Dugor Wrote:What happened when Konfuze was released?If you mean the source I think it brought tons of people to start programming. And it also brought a new perspective to MS since before that there was like 0 features in all games/engines.
25-09-2008, 11:11 PM
William Wrote:Dugor Wrote:What happened when Konfuze was released?If you mean the source I think it brought tons of people to start programming. And it also brought a new perspective to MS since before that there was like 0 features in all games/engines. And now there are 43290843920 horrible ones. >.>
26-09-2008, 05:22 AM
Perfekt Wrote:And now there are 43290843920 horrible ones. >.> [sarcasm]Let's add a marriage feature that simultaneously kills everyone else online at the time. Genocidal wedding for the win![/sarcasm]
26-09-2008, 05:45 AM
Kousaten Wrote:Perfekt Wrote:And now there are 43290843920 horrible ones. >.> You are a god among men. You wanna make a tut for that, you've piqued my interest.
26-09-2008, 07:20 AM
Nean Wrote:You are a god among men. You wanna make a tut for that, you've piqued my interest. ...XD; That's a first, but thanks. It's too late at night/early in the morning for me to even be awake at this point, so I'll at least point you in the right direction. Have a check for all players currently online who aren't the recently-married ones. (Possibly a temporary stat value or an array of sort to keep those two safe.) Once the server has all the names, take a leaf from the /kill command tutorial and write it up to where it handles the function for everyone else, as opposed to just a single target.
24-02-2009, 10:27 PM
a for loop
![]() just loop through all players, if online AND not recently married, kill. but then again, i don't know hardly anything about the MS source :roll: |
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