I used TextAdd ,, which Is a Sub ,, Broadcast ,, Global ,, PLayer ,, all giving the same error ~,~, I commented out the text bit and now I ahve an rror In that Direct x Moc ,, as stated in my previous post.
EDIT: I am prety sure it has to do with the .bltfast piece ,, when I replace it for .blt I don't get that error ,, but then my + sign gives an error I'll post it later.
If you havn't done much to ur source, suggest starting over cuz thats weird xD. btw anyone have any snow i can use :\
Dragoons Master
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I think you are using the wrong size of the snow image. It has an specific size but you can change it if you want. Just look at the source!
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The snow has to be a 32x32 tile (unless you change the code) and must have the mask colour (default black) as the background.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
My file IS 32*32 and the background is (RGB, 0, 0, 0) And I havem't changed the code
Fixing the snow link as we speak.
Sorry guys. =]
Matt obliged.
has managed to correct some errors and that 100% congratulations!