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Pixel art
#1
Made my first piece of pixel art the other day, and I've been doing various things since.

Just trying to sort out a style atm, and get some palettes sorted.

Here's my first tile xD

Sprite's are from FFTA for a mockup test.

[Image: Tile.png]
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#2
Oh wow that's nice...are you doing an iso game?
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#3
you need another tile on the cliffs so you can make cliffs that are more then 1 tile high...
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#4
Possibly. I'll be doing something unique graphically for the project.

It'll be done using Essence, and it'll go under the Winds Whisper title.

Labmonkey, it's just me testing out style and colours, as I said.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#5
ohhh.... I wanted to steal your gfx Sad. lol
Reply
#6
Why would you steal these? xD
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#7
o.o.. I always wanted to make an Isometric Tactics game, which sprites did you make? Big Grin All except those characters right?
Reply
#8
Yup.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#9
You're sexy Tongue
Reply
#10
OH GOD, NOT ANOTHER ONE!

Lol, good job robin, havent seen a good iso game in ages.
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#11
Not another what, game?

If I do get alright at pixel art I'll simply use it in Winds Whisper, my existing project.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply
#12
Its great for being your first piece, I would only change the outline in the rocks, adding a bit more of rock texture, and change the grass a little bit, it looks like a bubbling soup or something inside the hill.

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#13
I was wondering if anyone knows if there is a standard to iso tiles, sortof like how the mmo standard tends to be 32 by 32.
Reply
#14
Iso is generally 1:2 in a 16x32 quadrangle.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


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