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Auto Updater
#1
Was just wondering if anybody had a source of a auto updater, just dont feel like programming one from scratch at the moment.
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#2
I do. It can download straight files, or you can zip them and it can extract them. I'll upload it for you in a bit if you want it.
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#3
Yeah sure, sounds good.
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#4
I want it too please.
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#5
No offense Xero, but it's really only for William. I spent a lot of time on it and I really don't want it being passed around like a bottle of water. Wink
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#6
If i remember correctly it was quite buggy, a few random runtime errors...
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#7
Get GSD's updater. Never heard anyone having problems with that one.
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#8
Well, I personally never had any problems but I remember tons of people whining about it.

Maybe it was just a load of noobs who happened to be on the forums... :\
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#9
Joost Wrote:Get GSD's updater. Never heard anyone having problems with that one.

-is a noob- I had loads xD
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#10
It worked perfectly on Deloria, so any problems are caused by the people using it.
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#11
Joost Wrote:It worked perfectly on Deloria, so any problems are caused by the people using it.

No. It's not. There's an error if it can't connect when it first tries.

Don't assume. You look like an idiot when you do that.
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#12
Perfekt Wrote:
Joost Wrote:It worked perfectly on Deloria, so any problems are caused by the people using it.

No. It's not. There's an error if it can't connect when it first tries.

Don't assume. You look like an idiot when you do that.
Easy to fix..
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#13
William Wrote:
Perfekt Wrote:
Joost Wrote:It worked perfectly on Deloria, so any problems are caused by the people using it.

No. It's not. There's an error if it can't connect when it first tries.

Don't assume. You look like an idiot when you do that.
Easy to fix..

Oh, I know. Just people claim there's something wrong with it like it's the biggest and hardest thing to fix. :roll:
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