Posts: 2,605
Threads: 412
Joined: Nov 2021
Reputation:
0
For how long have you been working on your game, Im not asking about different projects now. But 1 single MS game?
Cause I've been working on my for I dont know how long, need to find a date. I'll vote later when I found out when I first started, I know it´s more than 1 year thought.
Well, i first posted Sylph On Mirage:
Wednesday October 25 2006
And I'd been working probably 1-2 months before i posted that.
Posts: 2,742
Threads: 115
Joined: Jun 2006
Reputation:
0
Worked on Nr for 2 years.
Had about 5-7 different versions working.
Been working on my latest one for less than a month.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Dragoons Master
Unregistered
Since feb/2004, that's more than 3 years xD and all in the same game. Well, at the begining I was only learning how to program but from +-ago/2004 I knew enought to realy start ading stuff.
Posts: 345
Threads: 48
Joined: Nov 2021
Reputation:
0
Too long, would be the answer for me.
PDoA's Official Start Date is December 23, 2005.
A little over a year since I've started working on the actual source. If you take actual concepting, and gathering of resources and other stuff like that, it's been two years. That started a day before Valentine's day. Feburary 13, 2005.
I was thinking of something to get my girl, though I could program her some sort of game. And she didn't know too much about pokemon, but she said it would be cool. I started on a single player version, then remembered MS, and I wasn't active with a project at the time. So I decided to make it a MMO.
Since then, I've been not working on not even a single other project.
I've been working on Lightning Source for about one month, (if you count actually adding things, and not when I downloaded the software.)
I've been working on Shade Wood for about a year now. Started as The Pendulum Online, then went to Darkwood Online, and then I switched it again. It's in heavy development right now, trying to get everything perfect before releasing a beta.
Posts: 2,605
Threads: 412
Joined: Nov 2021
Reputation:
0
I've been working on my game since 1992 (and yes it's been on paper since then, a high school/softmore class project). But it's not MS, so I can't vote.
Heh, I suppose I could pull out my first game, start working on it again. I think I started it in early '04
Benign Online started in 2002.. so 5 years for me and benign.
I always keep restarting lol
Worked on E.E. on and off for 3 years. Changed its name to RoM early last year and closed the project. Ive been thinking of reopening it for fun, but it always turns into more work then fun =/. I may just put it up as a memory stone of my life. But meh I just dont know anymore...