Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to handle gathering.
#5
Depends on where you place the code. This bit is probably activated by player action, such as standing on the tile and hitting enter, or using an item, such as a scythe or hoe, in front of or next to the tile.

What it definitely does do though, is make a player wait a certain amount of time (tile.Data3 + 10000) before someone can perform the action (harvesting) again. In this case, it looks like gettickcount is being stored in the tile's .Data3
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)