25-12-2006, 06:02 PM
Quake Wrote:say i wanted only 16x16 tiles and 32x32 sprites. could i do it like: Make a new constant called TileX and TileY. and change all the picx and picy that have to do with tiles to tilex and tiley? Im sitll a newbie and i wana get pointed in the right direction
look at the code for 32 x 64
http://www.key2heaven.net/ms/forums/vie ... df514e9fa4