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Simply 16x16
#1
Since there isn't tutorial on this, I'm going to go over 16 by 16 Sprites and Tiles. This is very simple! Lets start.

Client Side

Find:
Code:
Public Const PIC_X = 32
Public Const PIC_Y = 32

Replace the 32's with 16's
Code:
Public Const PIC_X = 16
Public Const PIC_Y = 16

Now lets open up your calculator and go to frmMirage.
(Calculator)Divide the picScreen's width by 16 then - 1. Do the same
with height.

Now Find:
Code:
Public Const MAX_MAPX =

Change the # to the divided width - 1

Now do the same with max_mapy =
but make sure its the divided height - 1.

Do the same with SERVER!

Once your done with that go to both server and client
maps and delete all maps.

:: Pando
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