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Remove the need for BltPlayerTop
#4
Robin Wrote:It already handles the NPC as well. Look at the code xD

I've been meaning to do something like this for ages. I originally had it as:

For y = max_mapy to 0 step - 1

Thinking that it should render from bottom to top. Silly mistake tbh xD

:O True xD Hadn't realized that Tongue Although, it's probably the easiest to do in DX8, just set the Z value I'd beleive xD Nice optimization for DX7 though Smile
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