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#3
60 FPS is a pretty good rate - anything above that, and you really dont notice the difference (60 FPS looks very close to 1000 FPS). Though if I remember right, MS does NOT use time-based modeling, which means people at 60 FPS can do things faster then those at 30 FPS, which you never want. So unless you want to put in time-based modeling (in which case a FPS cap isn't needed, but good to add to prevent extensive CPU usage which kills laptop users), I reccomend 30 FPS.
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