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Recommended Value - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: General (https://mirage-engine.uk/forums/forumdisplay.php?fid=17) +---- Thread: Recommended Value (/showthread.php?tid=378) |
Recommended Value - William - 20-10-2006 Whats the recommended value for the FPS checker: Code: ' Lock fps - funkynut - 20-10-2006 1000/ fps wanted = value you want to use (Incase your interested that values the milliseconds to wait until next frame) - Spodi - 20-10-2006 60 FPS is a pretty good rate - anything above that, and you really dont notice the difference (60 FPS looks very close to 1000 FPS). Though if I remember right, MS does NOT use time-based modeling, which means people at 60 FPS can do things faster then those at 30 FPS, which you never want. So unless you want to put in time-based modeling (in which case a FPS cap isn't needed, but good to add to prevent extensive CPU usage which kills laptop users), I reccomend 30 FPS. - William - 20-10-2006 Okay, but the 50 value. Should I then change it to 30? - Misunderstood - 20-10-2006 33 & 1/3 according to Mr. Funk - Dragoons Master - 20-10-2006 It's very simple. If you want the max fps at 100 you need to use 10. It's a very simple math... 1000/WantedFps. So if you want a 30 maxfps youneed to use the number 1000/30=33,333333 or simply33. - Misunderstood - 21-10-2006 I Kinda said that DM ![]() - William - 21-10-2006 Yeah I understand now. So I'll go with 30 then I think ![]() |