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Optimizing Graphic Output (Finished)
#4
Well I don't really understand how to do the surfaces stuffs. But you said that the system I created checked if there should be a change.

My system only checks how far it should blt. For example, you can't blit outside the map, so when your standing on the very left side of the map, xChange1 will be 0 and not blit on the left side of him.

But I got a feeling that you dont like the idea. So is it a waste of time then to complete it?

Edit: If you try it out with a blank MSE you will notice how it works.


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