02-04-2009, 02:35 PM
Server-side :
Compares Ucase, while a good p/w is bother upper and undercase.
Checks if something has 0 hp, while taht's impossible
Does the same as LoadServer, unloading evreything, with a succesful DestroyServer, there's no need to Unload everything again on the next start-up
Poor coding.
Poor coding.
The entire HIGH_INDEX
Will look something like this : 1, 4, 7, 9, looping from 1 to 9. Instead, an array should be made holding those numbers.
Nothing wrong with this function, it's just that shields are completely useless.
Code:
Public Function PasswordOK(ByVal Name As String, ByVal Password As String) As Boolean
Code:
CanAttackPlayer
Code:
Public Sub DestroyServer()
Code:
Function IsMultiIPOnline(ByVal IP As String) As Boolean
Code:
Public Sub SendDataToMapBut(ByVal Index As Long, ByVal MapNum As Long, ByVal Data As String
The entire HIGH_INDEX
Will look something like this : 1, 4, 7, 9, looping from 1 to 9. Instead, an array should be made holding those numbers.
Code:
Public Function CanPlayerBlockHit