03-03-2009, 06:32 PM
![[Image: newchar.png]](http://img216.imageshack.us/img216/6067/newchar.png)
Classes are now stored like:
Code:
[CLASS1]
Name=Warrior
MaleSprites=0,1,4,7,8,9,13,16
FemaleSprites=0,2,11
STR=5
DEF=4
Speed=2
MAGI=0
[CLASS2]
Name=Wizard
MaleSprites=0,5,13,14,6
FemaleSprites=0,10,15,3
STR=3
DEF=3
Speed=1
MAGI=5When loaded, the Sprite strings will be split up into an array. When making a new character, player's can scroll through the array and choose the sprite that they want to start with. Each class can have a different array of sprites for each sex.
Big thanks to Jacob for giving me the idea of storing them in a string and splitting it up.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?


