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Messing around in new source - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Show Off (https://mirage-engine.uk/forums/forumdisplay.php?fid=10) +---- Thread: Messing around in new source (/showthread.php?tid=2590) Pages:
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Messing around in new source - Robin - 03-03-2009 ![]() Also, glad to see ImageShack aren't trying to hide the direct link anymore. Re: Messing around in new source - Dragoons Master - 03-03-2009 Looks REALLY better ^^ Re: Messing around in new source - GIAKEN - 03-03-2009 There's not a way to do transparencies when using BltToDC is there? Re: Messing around in new source - Robin - 03-03-2009 GIAKEN Wrote:There's not a way to do transparencies when using BltToDC is there? No decent way, no. Why do you ask? Re: Messing around in new source - Vans - 03-03-2009 Looks good =) Re: Messing around in new source - Dragoons Master - 03-03-2009 Using DX8 is kind of easy, but, well... it's kind of hard(too much work) to use it. Re: Messing around in new source - Robin - 03-03-2009 I use Dx8 a bit, but the texture constraints are too limiting for me. Some more messing around. Added an npc spawn attribute, where you can also set the direction it spawns in. ![]() Re: Messing around in new source - Pbcrazy - 03-03-2009 nicely done! thats something you wouldn't normally think of. Re: Messing around in new source - Robin - 03-03-2009 I add it to every source I touch ;D Finished converting Npcs to run in a class. Just need to put all the subroutines in it, and it should run fine. I'll finish converting the rest of the data types over tomorrow. It's 3am, need sleep. Re: Messing around in new source - Pbcrazy - 03-03-2009 curious, whats the advantage of using classes over types? Re: Messing around in new source - Matt - 03-03-2009 Pbcrazy Wrote:nicely done! thats something you wouldn't normally think of. That's been in the old FPO source for 3 years. And I also put it in PW for James a long time ago. Re: Messing around in new source - Pbcrazy - 03-03-2009 ok let me reword that: "Not something I normally think of" ![]() Re: Messing around in new source - Vans - 03-03-2009 Nice stuff robin, you never fail to amaze me ![]() Re: Messing around in new source - Robin - 03-03-2009 Lea Wrote:lol, how to link an image to a forum from imageshack Are you retarded for the hell of it? I clearly said in my first post that they aren't trying to hide the direct link anymore. How about you upload an image before posting? Re: Messing around in new source - Matt - 03-03-2009 Robin Wrote:Lea Wrote:lol, how to link an image to a forum from imageshack XD Re: Messing around in new source - Robin - 03-03-2009 Nearly finished fixing up the npc class. The subs are a bit neater now, with things like: Code: Call Npc(npc_ID).Send(index) Re: Messing around in new source - Robin - 03-03-2009 ![]() Classes are now stored like: Code: [CLASS1] When loaded, the Sprite strings will be split up into an array. When making a new character, player's can scroll through the array and choose the sprite that they want to start with. Each class can have a different array of sprites for each sex. Big thanks to Jacob for giving me the idea of storing them in a string and splitting it up. Re: Messing around in new source - Dragoons Master - 03-03-2009 Good idea ;P Re: Messing around in new source - Robin - 03-03-2009 Character's names now appear different colours. Pkers are red, the other colours are the same as those ingame to show different access levels. ![]() Re: Messing around in new source - GIAKEN - 03-03-2009 And they're animated? ![]() Re: Messing around in new source - Vans - 03-03-2009 robin, marry me Re: Messing around in new source - Robin - 03-03-2009 [quote="Vans"]robin, marry me Re: Messing around in new source - Ciao - 05-03-2009 Cool cakes. That looks really snazzy ![]() Re: Messing around in new source - Nean - 05-03-2009 That's pretty crazy. Is it tough to do these things? I mean, I can't see why it'd be terribly hard, but then again I haven't attempted anything like this. ![]() Re: Messing around in new source - GIAKEN - 05-03-2009 Not at all. |