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Features for a second MSE
#7
Dave Wrote:Aye, Game weather! That is exciting, I can't wait to start working on that for Valkoria! It will be soo cool.

I plan to have a very dynamic weather system, where rain, fog, snow, wind, even thunderstorms, hold a variable for temperature, and it all will effect what happens in the game, what monsters are out, and possibily decrease/increase stats, change visibility, etc. Will kick ass!

Thats an cool idea Smile. Ive had some stuff in mind for godborn, some ideas for somehow a NPC behaivour, like some npcs are like "random behaviour".. so if we say.. a squirrel in the forest is put on random behaviour it will respawn in different mood, like in a good mood it follows you around a map and shows a happy emote or so... or a normal mood and does nothing special, or angry.. gets angry then attack you xD. That would be hillarious, to bad im no coder Tongue.

Anyhow, im pretty much off-topic so.

I would like to see more optimizations and such to, then those who are working on a game can add all the featurers themself.
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