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Travel System
#8
Perfekt Wrote:Any packet can be manipulated.

It just takes writing code in the packet and shit. Wouldn't be hard to call a player warp in there.

Eh? I'm not seeing the legitimacy of this...the packet only holds a string and the server is only set up right there to use the location part of the packet...you can't make the server call code that's not there unless it did an execute code line that would call a command from a string, which it does not. Or if William did Call PlayerWarp(Index, Parse(whatever), Parse(whatever), Parse(whatever)) then you could change what the client sends easily, but he hasn't done that.
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