Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
AlertMsg(MsgBox)
#5
Vahz Wrote:
Mattyw Wrote:Is there a way to stop it from kicking the player?

Or something else? Such as 'WarnMsg' from XtremeWorlds?(Wouldn't be called that)

Trying to make a WarnMsg, lol.

Yes, there is a way...

just remove this command from Sub AlertMsg in server side
Code:
Call CloseSocket(Index)

I'll quote myself.

Mattyw Wrote:Fixed. :S
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)