25-09-2008, 07:41 PM
Mattyw Wrote:Is there a way to stop it from kicking the player?
Or something else? Such as 'WarnMsg' from XtremeWorlds?(Wouldn't be called that)
MsgBox, doesn't kick the player. The AlertMsg, does. If you were to use something like:
Call MsgBox("Test", VBOKONLY) then it would call a msgbox, with a button that only has an OK button to click. Now, an AlertMsg, is spescified by the game, and that makes you get kicked.