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Mirage Source 4
Quote:--------
|Client|
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- Heavily optimized looping (DFA's code, implemented by Dugor)
- The following game editors do no allow blank names: Spell, Shop, NPC, Item (DFA)
- Removed assignment to MyText from GameLoop, moved to txtMyChat_Change (DFA)
- Added password character for password text boxes (Giaken)
- Made frmMirage.lblName taller to support longer game name's (Giaken)
- frmMirage.lblName and frmMirage's caption are now updated with the game's name (Giaken)
- Fill button added to map editor (Lea's code, implemented by Giaken)

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|Server|
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- Heavily optimized looping (DFA's code, implemented by Dugor)
- Had problems with Function CanAttackPlayer, fixed but lacks optimization. (DFA)
- Chat box scrolls down while minimized (Giaken)

Big Grin Just got that done.
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