30-06-2008, 03:46 PM
the gamemaker dll I am using to send packets requires me to send sep_char & end_char. Don't worry about it, its just 1 byte.
Somehow I think I am misreading your post though. Is there currently a bug in mse 2.25, or was that fix just a slight optimization?
Somehow I think I am misreading your post though. Is there currently a bug in mse 2.25, or was that fix just a slight optimization?