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32x64 problem + graphic question
#13
Gierek Wrote:Ok, look
[Image: spriteerrorkx9.jpg]
First line is from sprites.bmp, secound is from game. Do you see it now?

I've already told you how to solve your problem. Your animation code in BltPlayer and BltPlayerTop are mismatched.

Robin Wrote:Make sure the animation code in BltPlayer matches that of BltPlayerTop.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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