29-04-2008, 03:00 AM
I am working on a time based strategy game for Mirage. I have the majority of the work finished. But either my brain is fried or I am missing something simple here.
When the server loads it will be loading all the player accounts and placing them onto the maps.
So even while you are offline, people can see you and what not.
I am not asking someone to code this for me, but rather give me some ideas how to do this.
I've thought about making an OfflinePlayerRec to record all data when the player logs off. And also a file to record all the account names so they can load up upon server boot.
But if there is an easier way, let me know. I am sort of pulling my hair out over this. I know there must be a better solution.
Thanks for the help guys.
When the server loads it will be loading all the player accounts and placing them onto the maps.
So even while you are offline, people can see you and what not.
I am not asking someone to code this for me, but rather give me some ideas how to do this.
I've thought about making an OfflinePlayerRec to record all data when the player logs off. And also a file to record all the account names so they can load up upon server boot.
But if there is an easier way, let me know. I am sort of pulling my hair out over this. I know there must be a better solution.
Thanks for the help guys.