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Freezing on new maps
#2
Going to put location confirmation packets in the canmove sub... for example:

Code:
' Check if they can warp to a new map
            If Map.Right > 0 Then
                Call SendPlayerRequestNewMap
                GettingMap = True
            End If
            CanMove = False

'-----------------------------------------------------
         'Fix the thing?
        Call SendData("fix" & SEP_CHAR & END_CHAR)
'-----------------------------------------------------

            Exit Function

Should work if I do it for all dirs... o.0
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