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Issues; male female;32x64
#3
Also you need to set up the arrays.

Top of modHandleData add:

Code:
Public tmpNewChar() As Long
Public tmpNewChar2() As Long

Under:

Code:
ReDim Class(0 To Max_Classes) As ClassRec

Add:

Code:
ReDim tmpNewChar(1 To Max_Classes + 1) As Long
            ReDim tmpNewChar2(1 To Max_Classes + 1) As Long

I'm not completely sure how you set up your packets...but I had my male sprite as 8 and my female sprite as 9...so above (in the same packet):

Code:
n = n + 10

Add:

Code:
tmpNewChar(I + 1) = Val(Parse$(n + 8))
                tmpNewChar2(I + 1) = Val(Parse$(n + 9))
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