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"Mini" Map Editor
#2
Code:
Dim ZoomOption as Integer

         ZoomOption = 50 'i tihnk this is good enough

        ' Get the rect to blit to
        Call DX.GetWindowRect(frmMirage.picScreen.hwnd, rec_pos)
        rec_pos.Bottom = rec_pos.Top + ((MAX_MAPY + 1) * PIC_Y) - ZoomOption
        rec_pos.Right = rec_pos.Left + ((MAX_MAPX + 1) * PIC_X) - ZoomOption

This amkes the actual main game smaller in the pic box, but youll get the idea
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