25-09-2009, 03:55 AM
Labmonkey Wrote:Seems a bit shaky as to how god status will switch. If the gods get extra stats, then it would seem like the only way to kill them would be in teams. Therefore a god would have to be good to the players or get killed, and probably get killed anyway. The entire system would take a tun of regulating, and would vary depending on how many players are in the game. The whole thing in my opinion would fall apart after about the 20 players online at a time mark. A less glamorous, but much more stable system would be to have npc-gods, and doing things like praying makes them happier, and there are invasions etc where you and your god invade another society, and fight them and their god. A compromise would be to have a democracy, but that might not work so well with a lot of people.
Um. No. If the god system gets implemented, it will be for players to be gods. There will be 3 gods. Each will war with each other. You can not be killed by the people you rule, even if you're from separate continents and what not.

Don't assume this is poorly thought out.