Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
DX8+
#28
I've done both. But as I said before, I don't want to make a tutorial because people simply wouldn't be able to adapt it to their own games.

It's quite a bit more complicated than DX7 and unless people know how to create the rendering loop, the vertices and the texture calls, they won't be able to effectively add add-ons to the DX Engine (such as arrows, extra layers etc.)

And of course, there is the fact that I am in no way DX8 literate. All my code is just fragmented knowledge, so I wouldn't be able to help people when they came across problems or wanted help with a certain part of it.

If they really want to learn, they can just take a look at Lucky's DX8 tutorials. They helped me out a ton.

http://rookscape.com/vbgaming/tutorials.php
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)