27-09-2009, 11:04 PM
Can now chop down the trees.
Everything is generic now, so I can make a Mine, tree, w/e with the same attribute.
Haven't set in any kind of challenge with collecting resources. For testing sakes, I just made it a 1-chop cut down.
Each object has it's own timer which sets the respawn time, and it will appear differently whether it's "used" or "available".
Kreator came on and made a nasty name
Everything is generic now, so I can make a Mine, tree, w/e with the same attribute.
Haven't set in any kind of challenge with collecting resources. For testing sakes, I just made it a 1-chop cut down.
Each object has it's own timer which sets the respawn time, and it will appear differently whether it's "used" or "available".
Kreator came on and made a nasty name

![[Image: rawrf.png]](http://img44.imageshack.us/img44/1556/rawrf.png)
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?