14-09-2006, 03:46 PM
I have typed up my own version of the arena moral type and was wondering if someone could help me write a version that is a tile type arena rather than having to turn the whole map into a arena setting.
Arena Moral/Tile
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14-09-2006, 03:46 PM
I have typed up my own version of the arena moral type and was wondering if someone could help me write a version that is a tile type arena rather than having to turn the whole map into a arena setting.
14-09-2006, 03:50 PM
You see in your code, how it checks for the moral? Just add a new tile type attribute, and make it check for that. Pretty simple, imo.
14-09-2006, 10:05 PM
*cough*Elysium*cough*
15-09-2006, 12:34 PM
There is no need to rip something this simple from ES. Sides, I wouldn't rip anything from ES, I think it's poorly coded. Aside from the Ranged Weapons that I ripped when GSD first released it as Konfuze, but that was for the community, more than anything else.
15-09-2006, 12:45 PM
I haven't ripped anything but I did sneek peeks at his personal messenger so I could get idea's on how to do mine. So all I have to do is change the moral into tile type (add all of the check player stuff into attack player) and then do I need to make a check inside attack player, or do I need to make a check within the tiletype, so that it will know it's on that type of tile?
15-09-2006, 04:37 PM
Just add the arena map moral tut, and change where it checks the map for the moral, to check the tile you and the player are standing on.
Fairly simple, when I get time, I might write a tut for it.
17-09-2006, 01:03 AM
Well, I have somewhat written up a score board, and I wanted to make it so that there is a ArenaTileType, and a TournementMoralType(that makes use of the score board) In TournementMoral(If a player defeats another player depending on certain things, the player gets points and it's added to a list box that keeps track of the top 10 scores)
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