Quote:First preview of the new Dungeon. Players parties will have to work together at different areas in defeating monsters and solving puzzles to reach the main room and defeat the evil thats ahead. This dungeon will future several puzzles which is necessary to do to even be able to reach the last boss. It'll be impossible for one player to even reach the last boss, and it'll be required to be atleast 3-4 players to reach the first boss.
![[Image: preview6.png]](http://www.orpgcreation.com/previews/preview6.png)
This dungeon will be the first level 30 dungeon, means this'll be the first endgame content in Silverdale . The gear will be as good as it can get, i'll also work on some minor dungeons, and bosses in certain areas. Which should be recommended doing before heading here, since this place will be quite hard .
Even more rare items will drop here, and Unique (Cyan) items will be droppable by regular monsters here.
![[Image: preview9.png]](http://www.orpgcreation.com/previews/preview9.png)
Enjoy the previews! I'll be posting more information about the bosses soon . And some more previews too!
Quote:This is a pre-patch to the new level 30 Content Patch which has been under development.. but isint fully done yet. The reason why im doing this is because im removing alot of the items which were added while i was in Croatia.. Which i found totally unballanced.. But unfortunately the damage is allready done and most of you allready have gotten most of these items. I'd remove the spells that were added too (especially since half of them are missing ranks) but that'd lead to some problems >_>.. So im waiting untill Dugor finnishes up the new Spell Editor, then ill do a full spell wipe. Yes, a spell wipe.. you'll all have to rank up all your spells again.. Unless we remove the SP system, which im not really fond of doing, and i bet alot of people agree.. But that might be the smartest thing to do without screwing up your accounts.
As you see im not removing any of the Parasitic Equipment, since alot of people use those.. and they're after all pretty well done. Allthrough i reballanced some of them.
What this patch also featuers is a total remake of the Alchemy materials needed for making Potions. Along with some new interesting recipes . No longer will you have to be confused on where you're suppose to find the materials.. it actually makes sense now. Its alot more simple, and easier to understand.. and every recipe doesnt use a random mixture of weird items like mixed feathers.. >_>
Equipment Getting removed.
Quote:Fire Cap - LVL18
Titanium Ring - LVL22
Bone Cuirass - LVL22
Bone Robe - LVL22
Forest Helm - LVL22
Bone Main - LVL22
Acient Shield - LVL20
The Protector - LVL22
Striker - LVL5
White Staff - LVL3
Adept's Wand - LVL5
Earth Wand - LVL10
Staff of Light - LVL8
Shadowblade - LVl5
Shadowring - LVL5
Ashcloak - LVL5
Magehat - LVL22
Crusader - LVL22
Firesword - LVL18
Fireband - LVL18
Holy Staff - LVL25 (Replaced with Token)
Magic Gauntlet - LVL20
Items getting Removed.
Quote:Lava Stone
Small Alchemist Stone
Bones
Prismatic Fragment
Kelhazrd Eye
Along with this goes some Rare Spawns, and some other stuff.. there is really pretty much that is lost. But along with that comes a future for new stuff. There are some new random drops dropped in Everfall Forest. And from now on i will probably be working from the Live Server (as i used to do before..).. Well i think i will atleast. I might also do some event later today or tommorow which will lead to a free warp to the new exiting area/dungeon/town .
Note that there will be no Engine updates in this patch, i asked Grim to fix the alchemy system for this patch, but Dugor is currently the one working on the source.. and having Grim going fixing stuff means he'd have to do that all over again in Dugors source. And Dugors changing the code alot ive heard, means that'd be stupid Delay Code wise.. So we'll just have to wait..
Enjoy.
Download Link
http://www.orpgcreation.com/forums/view ... f=12&t=212
Quote:Here i bring you a tiny preview of the new Area north of Crystalwood Forest and Liberton. And guess what.. so far it only contains two tree's!! HOORAY.
Its called Grymia Wastelands. It'll feature two minor bosses, one slithly stronger than the other.. this will be an area for level 28-30. And will have some grind aspects like droppable Trade Items from Monsters, which can be traded for Special items at the Liberton Ritcher shop.
![[Image: preview10.png]](http://www.orpgcreation.com/previews/preview10.png)
Other than that.. Ive about finnished the mapping part in Kar Gorath. All i now need to do is finnish Liberton City. Then i go on to the development part.. Where i'll add new NPC's and Items to the maps. Along with bosses.. and other fun stuff .
![[Image: preview11.png]](http://www.orpgcreation.com/previews/preview11.png)
Mapping part of Caves of Kar Gorath video!
Video Link: http://www.youtube.com/watch?v=-RES6a1Ta6o
All i can say for Kar Gorath is ive added quite some interesting things you need to do for you even to progress to the final Boss. Some which are revealed in Mapping Video part 2, which i'll post tommorow.. since Robin went to sleep instead of clicking upload .. And i cant upload videos to youtube for some reason. Either way, expect some videos.. of other stuff to.
Enjoy!
Quote:Yeah.. as the title says.. Liberton City has been about 50% completed. Which is good.. With that im counting all the indoors too. I just have the lower part of the city left to do. Which ill maybe/probably do tonight.. After that i gotta finnish up Grymia Wastelands.. (Which i also did some more work on today).. And all mapping is done for level 30 Patch .
![[Image: preview12.png]](http://www.orpgcreation.com/previews/preview12.png)
After that i got about 30-40 Items to add, NPC's and some more stuff.. and when Grim/Dugor is done with the Spell Types im going to add the Spells and we're good to go.
![[Image: preview13.png]](http://www.orpgcreation.com/previews/preview13.png)
By the time you're reading this.. you know the server will be down for some minutes since my computer is making wierd noices.. and its been on for many days now. And ive had photoshop open for like 5 days along with other programs.. Im gonna let it cool down a bit, then ill turn the server up again.
Well.. i dont know when Grim/Dugor is going to be done with the new Client/Server.. but if im finnished with all i need to be finnished for patch untill then.. ill just go onto next part.. Adding in another dungeon or so xD.
So yeah.. await even more updates soon. While the server is down take your time to spend time on the forum ..!!
That mapping is looking great mate, keep it up!
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