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lollerworlds
#1
Am bored so messing around in photoshop, guess what i was looking at screenshots of when i started drawing absent mindedly?

[Image: mirage-worlds.png]

:roll:

Edit: Might actually use it, its a nice tribute to the past and it will never be anything popular anyway (lets be honest) ^^
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#2
Haha.

I actually like the ingame gfx, aside from the overhead name.
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#3
Updated :]
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#4
actually looks pretty cool (The interface)
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#5
lol another lil update xP

I will use this since i like how it reminds me of why i even started with vb :]
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#6
Woops double post, oh well.

[Image: working_gui.png]

~
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#7
I like the simplicity of it Tongue Although i would hope you could use 16*32 trees.
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#8
They are bushes, i have some massive trees.. i will try and find you a ss with them in on my server, wait up xP
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#9
Old, but you can see the two tree types xD

[Image: mockup.jpg]
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#10
Love that screenshot, The GUI is amazing and the gfx do look good.
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#11
Fox Wrote:Woops double post, oh well.

[Image: working_gui.png]

~

Whats the name of that windows Theme? I had it awhile ago, and i want it back =(
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#12
MeatSpin.

Google it.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#13
Royale
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#14
Fox Wrote:Royale

I want you inside me.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#15
^^ Old backup of graphics I made after Fox had some troubles.
http://www.talkanime.net/mr/creations/


Even has his sexiest GUI: [Image: ingame3.jpg]
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#16
Looks sexy as always =D

I wish I had talented skills like you ='(
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#17
Yeah mate your guis are always awesome.. Actually everything you seem to work on, graphically looks amazing.. :wink: Good luck with your little npc spawn problem..

I'm not too flash at programming, but you know the spawnnpc routine.. You know the packet it sends.. Make the client display all the info of that packet when it sends it over and deskcheck..

Or try checking your game AI routine.. Thats all i can think of server side.. Good luck mate.. :wink:
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