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lollerworlds - Printable Version

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lollerworlds - Coke - 11-03-2007

Am bored so messing around in photoshop, guess what i was looking at screenshots of when i started drawing absent mindedly?

[Image: mirage-worlds.png]

:roll:

Edit: Might actually use it, its a nice tribute to the past and it will never be anything popular anyway (lets be honest) ^^


- Obsidian - 11-03-2007

Haha.

I actually like the ingame gfx, aside from the overhead name.


- Coke - 11-03-2007

Updated :]


- Xlithan - 11-03-2007

actually looks pretty cool (The interface)


- Coke - 11-03-2007

lol another lil update xP

I will use this since i like how it reminds me of why i even started with vb :]


- Coke - 11-03-2007

Woops double post, oh well.

[Image: working_gui.png]

~


- William - 12-03-2007

I like the simplicity of it Tongue Although i would hope you could use 16*32 trees.


- Coke - 12-03-2007

They are bushes, i have some massive trees.. i will try and find you a ss with them in on my server, wait up xP


- Coke - 12-03-2007

Old, but you can see the two tree types xD

[Image: mockup.jpg]


- William - 12-03-2007

Love that screenshot, The GUI is amazing and the gfx do look good.


- Harry - 12-03-2007

Fox Wrote:Woops double post, oh well.

[Image: working_gui.png]

~

Whats the name of that windows Theme? I had it awhile ago, and i want it back =(


- Robin - 12-03-2007

MeatSpin.

Google it.


- Coke - 12-03-2007

Royale


- Robin - 12-03-2007

Fox Wrote:Royale

I want you inside me.


- Cruzn - 12-03-2007

^^ Old backup of graphics I made after Fox had some troubles.
http://www.talkanime.net/mr/creations/


Even has his sexiest GUI: [Image: ingame3.jpg]


- GodSentDeath - 12-03-2007

Looks sexy as always =D

I wish I had talented skills like you ='(


- Dark Echo - 13-03-2007

Yeah mate your guis are always awesome.. Actually everything you seem to work on, graphically looks amazing.. :wink: Good luck with your little npc spawn problem..

I'm not too flash at programming, but you know the spawnnpc routine.. You know the packet it sends.. Make the client display all the info of that packet when it sends it over and deskcheck..

Or try checking your game AI routine.. Thats all i can think of server side.. Good luck mate.. :wink: