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Messing around in new source
#26
Nean Wrote:That's pretty crazy. Is it tough to do these things? I mean, I can't see why it'd be terribly hard, but then again I haven't attempted anything like this. Tongue

This sort of stuff is all easy as pie, all the code is basically there for you to do it already.
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#27
Anthony Wrote:
Nean Wrote:That's pretty crazy. Is it tough to do these things? I mean, I can't see why it'd be terribly hard, but then again I haven't attempted anything like this. Tongue

This sort of stuff is all easy as pie, all the code is basically there for you to do it already.

That's what I figured. Everyone just seemed so impressed, that I thought there must have been something I was missing. Big Grin
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#28
Like everything else, it's easy when you know how.

Most people here wouldn't get the Sprites thing, and the classes would probably confused most of the people here as well.

I don't generally program things that are amazingly hard to do, but what I do program I make as aesthetically pleasing as possible.

Pretty sure I won't be using Mirage or vb6 this time next month though.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#29
Yeah a lot of this stuff is just put together well to look nice and professional, which most people would find hard to do.
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#30
Nice, how did you get this to work XD.
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