09-01-2007, 06:18 PM
Dave, I checked out your source and fixed the problem. At least I got pas the 'We Get Here' message into the game and played. Are there any other errors?
Dave
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09-01-2007, 06:18 PM
Dave, I checked out your source and fixed the problem. At least I got pas the 'We Get Here' message into the game and played. Are there any other errors?
09-01-2007, 08:16 PM
With Dave's permission, if that byte based packet part is fixed, it would be nice if the source were available for use?
Maybe even as a MSE2 base?
09-01-2007, 08:56 PM
Shannara Wrote:With Dave's permission, if that byte based packet part is fixed, it would be nice if the source were available for use?I dont think there is a byte part packet error.
10-01-2007, 10:40 AM
Dave Wrote:Edit: Oh wait... did you use a external IP? Or did you use a local IP? It works using a local IP.That wasn't fun to read ![]() Edit: The client cant find the server with a external IP. Did you actually get to the point 'We Get here'? Edit: You used Public Sockets As colSockets, twice ![]() |
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