![]() |
Dave - Printable Version +- Mirage Source (https://mirage-engine.uk/forums) +-- Forum: Mirage Source (Nostalgia) (https://mirage-engine.uk/forums/forumdisplay.php?fid=61) +--- Forum: Archive (2006-2011) (https://mirage-engine.uk/forums/forumdisplay.php?fid=18) +---- Forum: Staff (https://mirage-engine.uk/forums/forumdisplay.php?fid=41) +---- Thread: Dave (/showthread.php?tid=614) |
Dave - William - 09-01-2007 Dave, I checked out your source and fixed the problem. At least I got pas the 'We Get Here' message into the game and played. Are there any other errors? - William - 09-01-2007 With Dave's permission, if that byte based packet part is fixed, it would be nice if the source were available for use? Maybe even as a MSE2 base? - William - 09-01-2007 Shannara Wrote:With Dave's permission, if that byte based packet part is fixed, it would be nice if the source were available for use?I dont think there is a byte part packet error. - William - 10-01-2007 Dave Wrote:Edit: Oh wait... did you use a external IP? Or did you use a local IP? It works using a local IP.That wasn't fun to read ![]() Edit: The client cant find the server with a external IP. Did you actually get to the point 'We Get here'? Edit: You used Public Sockets As colSockets, twice ![]() |