03-02-2008, 09:09 PM
Chest
|
05-02-2008, 01:28 AM
so how many different chests can you have on one map and how do you open a chest ?
06-02-2008, 11:58 PM
i am so looking at your chest right now........... :mrgreen: looks good
08-02-2008, 09:47 PM
So do you carry the chest in your inventory? or is it like in a bank? either way, nice job.
09-02-2008, 01:11 AM
Why did I hope to see boobs when I clicked this?
I don't quite see where the chest is. By chest, you mean like a personal storage / deposit box dealie? Or a chest like "You opened the chest and found a Sword of Awesome"?
09-02-2008, 05:53 PM
Spodi Wrote:Why did I hope to see boobs when I clicked this? It says deposit and withdraw >
09-02-2008, 05:58 PM
I've seen quite a few games that allow you to put stuff in public chests as well as take out from them, so I didn't want to jump to conclusions.
09-02-2008, 06:02 PM
theres pros and cons really to the whole chest idea. you can either do it by the map, which is pretty lazy and means only 1 chest per map, or you can make them based on an x and y position so you could have all sorts of containers on one map, for instance.
Your in a weapons shop and there is 3 barrels in the corner, you would be able to put the item in any of the 3 barrels without them conflicting with the item.
11-02-2008, 10:36 PM
So how did you set a chest system up? I created mine based on on each purchase or creation, the bag creates a file with its own identifier number so it can retain the items when traded and dropped.
18-02-2008, 09:54 AM
I made the chest map based, so you can only open it on that map.
If Getplayermap(index) = 295 then 'chest end if It's a very simple system, but hey, a chest is very easy to make.
18-02-2008, 05:50 PM
be cool if you could do it by map x & y for barrels.
![]()
18-02-2008, 06:32 PM
getplayerx and getplayery, takes 2 minutes to do. All I need to do is login and get the location. But I don't want people blocking the chest so I made it for that whole map.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)