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Some overworked cliffs for my realmzorz
#1
As with most of the graphics, egon sketched up some cliffs.. then i destroyed them and redid them lol;

I'm retarded at pixeling so they took me ages, its a firm belief of mine that elevation and diversity are key to making a game feel more involved (thus the 4 types of grass etc ~.~)...

Well here they are, covered every possible angle in this test map, i'm happy with them even if you guys are not xD

(and yes thats an emote lol)

[Image: cliffs.jpg]

meh?
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#2
Too sexy for a normal person's eyes.
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#3
It looks good. Nice to see your game alive again Smile
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#4
Well, it seems Liam likes Tibia more than his project.

I don't like the top right tree though.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
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#5
I totally love it. The mapping is quite good to, Liam your not a bad mapper Wink.

You better release this!!
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#6
I'm a little concerned about the diagonal wall below the top left tree. Those lines just doesnt seem right. I suggest you dot it like on all the other places.
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#7
Problem with the tree:

Leaves look dimensional, trunks look flat.

Problem with the tree on the top right:

Too close to the edge.

Other than that, I like it.
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#8
It does go more with the over all style and the flat trunk thing, easy enough to fix.
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#9
Dave Wrote:The shading in the trees make it look like the leaves are concave, adn teh trunk is convex.

You just said the same thing I said like 3 posts ago..

Pay attention Dave! Gosh!
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#10
Dave Wrote:the trunk doesn't look FLAT, it looks CONVEX.

So shutup Tongue

It DOES LOOK FLAT! God Dave, you're dumb. xD

Jk.

It's the same thing really. It looks flat, even though it's 2D and technically flat.. O_o
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#11
I know the tree doesent look right, i dont particularly like the map; it was just me farting around with some tiles lol, that tree up the top right was me checking if i could use the layers in a certain way,

dont judge my mapping on this trash please xD

makes me happy to see you guys think its alright, as for Tibia, i'm not playing it anymore.

-opens vb6-

onwards and upwards 8)

EDIT:

Anyone who fancies having a go at improving any of the graphics, be my guest xD
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#12
I might help you if you promise you'll release this, this year.

But not as last time, not re-doing everything Tongue.. Just changin a few stuff or so..
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#13
No chance of this year, Robins so busy and i rely on him for so much, theres so much to do.. and thats even before the game itself starts being made >.>

I'll plod on with what i can; but the 'cool' stuff depends on how busy Robin and Perfekt are at the time, so its all down to chance lol xD
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#14
I did warn you that Silverdale would get priority ;D

I'll have some more time once I get these last few features done for Silverdale though.
Quote:Robin:
Why aren't maps and shit loaded up in a dynamic array?
Jacob:
the 4 people that know how are lazy
Robin:
Who are those 4 people?
Jacob:
um
you, me, and 2 others?
Reply


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