Well, verrigan if you have tutorials for all your codes you could post 'em here or on other forums, I have a couple sites so I could host the codes as downloads for you. (I mean I would have to uplaod them to my Freewebs accounts.)
Super-Secret-Squirrel 8) No prob, sorry if you are agrivated about the thing on my forums(I just want people to have easy access to all old posts from back when MS3.0.3-.7 were around.) I will remove it if you want.
Well, I'm still in the middle of posting them, plus writting my own engine (which is on the site) but I have a few more that are hopefully going up to night(And no worries, I don't like mirroring others software, unless asked(it saves time.))
Misunderstood
Unregistered
Verrigan Wrote:I don't mind you posting any of my tutorials elsewhere.. as long as credit is given.. And all I saw was Mis's tut anyway.. so no biggy.
Just don't mirror my software.. That's all I ask. 
Well mine is just a modification of yours
Misunderstood
Unregistered
Doesn't bother me
Misunderstood
Unregistered
yea thats where the bug was.. blt items. I think you need to change a - to + or vice a versa
Instead of
Code:
x = MapItem(ItemNum).x - XOffset + 1
y = MapItem(ItemNum).y - YOffset + 1
Try
Code:
x = MapItem(ItemNum).x + XOffset + 1
y = MapItem(ItemNum).y + YOffset + 1
Also...mine should be much faster than Verr's(It blts a little more than 1 map instead of 9 maps.)
Misunderstood
Unregistered
Um....this really shouldn't slow it down much at all :\.
I'm not sure what you did wrong.(Or what I said wrong)