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the old seamless map code...
#1
Which one are you looking for, cuz I have one that is titled Seamless Scrolling maps, and one that is titled Misunderstoods scrolling maps. but I have Mis's one on my forum here's a link; http://z13.invisionfree.com/DarkKnite_F ... howtopic=6 (sorry to post this instead of the origanal one (I can't locate it either))
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#2
Well, verrigan if you have tutorials for all your codes you could post 'em here or on other forums, I have a couple sites so I could host the codes as downloads for you. (I mean I would have to uplaod them to my Freewebs accounts.)
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#3
Super-Secret-Squirrel 8) No prob, sorry if you are agrivated about the thing on my forums(I just want people to have easy access to all old posts from back when MS3.0.3-.7 were around.) I will remove it if you want.
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#4
Well, I'm still in the middle of posting them, plus writting my own engine (which is on the site) but I have a few more that are hopefully going up to night(And no worries, I don't like mirroring others software, unless asked(it saves time.))
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#5
Verrigan Wrote:I don't mind you posting any of my tutorials elsewhere.. as long as credit is given.. And all I saw was Mis's tut anyway.. so no biggy.

Just don't mirror my software.. That's all I ask. Smile

Well mine is just a modification of yours Tongue
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#6
Doesn't bother me Smile
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#7
yea thats where the bug was.. blt items. I think you need to change a - to + or vice a versa

Instead of
Code:
x = MapItem(ItemNum).x - XOffset + 1
    y = MapItem(ItemNum).y - YOffset + 1

Try
Code:
x = MapItem(ItemNum).x + XOffset + 1
    y = MapItem(ItemNum).y + YOffset + 1

Also...mine should be much faster than Verr's(It blts a little more than 1 map instead of 9 maps.)
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#8
Um....this really shouldn't slow it down much at all :\.
I'm not sure what you did wrong.(Or what I said wrong)
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